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Frames

Frames can be used to enclose one or a group of widgets with a box which can optionally be labeled. The position of the label and the style of the box can be altered to suit.

A Frame can be created with one of the following constructors:

explicit Frame(Gtk::ShadowType type = Gtk::SHADOW_ETCHED_IN);

explicit Frame(const String& label, Gtk::ShadowType type = Gtk::SHADOW_ETCHED_IN);

The first constructor creates a Frame with the specified ShadowType, which by default is SHADOW_ETCHED_IN. The second constructor additionally lets you specify a label for the frame. The label is by default placed in the upper left hand corner of the frame.

The text of the label can be changed using the next method:

void set_label(const String& label);

A label widget can be added later by either calling the above method, in which case a label widget is created for you, or by specifically calling the next method followed by a call to Gtk::Frame::set_label() to set the label text.

void set_label_widget(Widget& label_widget);

The position of the label can be changed using this method:

void set_label_align(float xalign, float yalign);

The xalign and yalign arguments take values between 0.0 and 1.0. xalign indicates the position of the label along the top horizontal of the frame. yalign indicates the vertical position with respect to the top horizontal of the frame - either above (0.0), below (1.0) or somewhere over it. The default value of xalign is 0.0 which places the label at the left hand end of the frame. The default value of yalign is 0.5 which places the middle of the label over the top horizontal of the frame.

The next function alters the style of the box that is used to outline the frame.

void set_shadow_type(Gtk::ShadowType type);

The type argument can take one of the following values from the Gtk::ShadowType enumeration:
The following code example illustrates the use of the Frame widget.

Frame

The header file for Frame Example is frame.h:

#include<inti/main.h>
#include <inti/core.h>


using namespace Inti;

class FrameWindow : public Gtk::Window
{
public:
    FrameWindow();
    virtual ~FrameWindow();
};


and the source file is frame.cc:

#include"frame.h"
#include <inti/gtk/frame.h>


FrameWindow::FrameWindow()
{
    set_title("Frame Example");
    set_size_request(300, 300);

    // Sets the border width of the window.
    set_border_width(10);

    // Create a Frame
    Gtk::Frame *frame = new Gtk::Frame;
    add(*frame);

    // Set the frame's label
    frame->set_label("Inti Frame Widget");

    // Align the label at the right of the frame
    frame->set_label_align(1.0, 0.0);

    // Set the style of the frame
    frame->set_shadow_type(Gtk::SHADOW_ETCHED_OUT);
    frame->show();
}

FrameWindow::~FrameWindow()
{
}

INTI_MAIN(FrameWindow)


The INTI_MAIN macro is a convenience macro that writes a simple main function, its only argument is the name of the main window class. The macro is defined in <inti/main.h> as:

#define INTI_MAIN(MainWidget)\
    int main (int argc, char *argv[])\
    {\
        Inti::Main::init(&argc, &argv);\
        MainWidget main_widget;\
        main_widget.sig_destroy().connect(slot(&Inti::Main::quit));\
        main_widget.show();\
        Inti::Main::run();\
        return 0;\
    }

Most main functions in C++ are as simple as this because all the creation work for the main window is done inside its constructor, not the main function.


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